I have been working on a little sack collection for the Unreal Marketplace. Its only a small project, to be priced at the lowest band available. It took a few days to do as just a fun project, so I thought that maybe it will save someone else a few days of time if its..
UPDATE! This node comes with the Engine as standard, you don’t need to make a custom function. You can make a blueprint exposed function in c++ to return the clean map name. I made it so I could make save files that directly relate to the current map. The built in function for map..
I found myself needing to lerp through 3 values, initially through 3 linear colors, and then again for a float. I found this little function seems to work for the job. You can make this with various variable types, so long as you can lerp it. The clamp normalized node is just a normal clamp,..
So a handy little piece of maths, if you want to loop round a set of values, ie, scrolling through a minecraft like toolbar with a mouse, you can use the toolbar current index % toolbar max index. However if you want to be able to also scroll down, so when you scroll down past..
I have decided to start a small blog to post useful tips and tricks, and to share what I am working on. I work as a Technical Director in the film industry, and use the Unreal Engine in all sorts of ways. When I have the time I also work on my own game projects,..